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jason1637 said:
src said:

Delusional. Humour us and prove it then

Okay. So I have a physical copy of Far Cry 6 for Xbox. I deleted the game and put it back into my Xbox. Here is what I was treated with.

Then I proceeded to upgrade it. And see this.

As you can see from the image 575 MB of the game came from the disc while as 85 GB is downloading from my internet connection.

It's not only a Ubisoft thing.

Halo Infinite disc doesn't include the game.

CoD Vanguard cant be played without a a big patch

https://support.activision.com/content/atvi/support/web/en/vanguard/articles/vanguard-installation-and-setup.html

These are 3 of the biggest games of the year. Unfortnutaley I don't have any other physical games besides Far Cry ( I got rid of all my physical games last year) so I cant test it with other games but the last physical game I remember not having to downloading a huge update to play was Evolve and that game came out early last gen.

Try doing this without connecting to the Internet. It may be your Xbox sees that your internet connection is quicker than HDD speed.

Most physical discs should be playable with no internet connection unless the box specifically says internet connection is required.

Obviously day 1 patches require Internet. A game unplayable without a day 1 patch is extremely bad practice such as Cyberpunk.

scrapking said:
src said:

This is incredibly wrong.

Game data is on disc, which is why install does not require internet connection. Only patches do.

It's not incredibly wrong, it's very much correct for many titles.  It's been that way for a while now.  And how could it be otherwise?  Last-gen you had 100-150 GB games coming on 50 GB discs.

Even in the rare circumstance where the entire game is on the disc at launch, by the time the game is several years old the patches will have replaced more and more of the core game, meaning over time less and less of the data on the disc will be relevant to a reinstall.  Increasingly, the disc is just a dongle to prove you own a licence for the game.  Increasingly, your install/re-install situation often doesn't change much whether you have the disc or not.

Hell, the Nintendo Switch has CARTRIDGES without all of the game(s) on them now.  GTA Trilogy has only 2 of the three games on the cartridge, as but one example.  Some Switch carts are little more than a dongle to entitle you to download the game.  Scott the Woz has an entire video on that topic here:  https://www.youtube.com/watch?v=moj2wnzvQjY

The base game should be playable without Internet. Switch cartridges have lower storage size (32GB).

scrapking said:
src said:

Bad analysis.

Demographics are a thing. You can't expect India's population to be buying $400 game consoles when they don't even buy $400 phones. You have completely missed the economic demographics of each population. The gaming population right now in India is miniscule, and depends on the economic growth of the population in that country, which will take more than 5 years. Same with the other developing nations mentioned.

Furthermore, a digital only console is DEAD in these countries where internet infrastructure is not reliable, costly and in some cases not even built out.

I agree that a digital-only console won't be popular in places where internet isn't reliable, is costly, or doesn't exist.

That said, a miniscule portion of a 1.4 billion person population might still do more to move the needle on global console sales than, say, Canada or Australia does.

I'm not sure what $400 game console you're referring to in a discussion about the Series S, though.  It's $300 USD (generally the default "$" is the USD, unless specified otherwise).

Nope. Some of the best selling consoles in India sold like 100k. You need to educate yourself on living cost.

The avg salary in India is $400 a month. The US equivalent would be a game console costing nearly $5000.

Last edited by trasharmdsister12 - on 24 December 2021