We're going to get A LOT of cuts in Smash 6, and not nearly enough new fighters.
For those thinking that we're going to get 70-80-90 fighters and basically Ultimate 2.0...
It's not gonna happen.
Ultimate was a once in a lifetime experience that we will likely never see again.
Most of the 3rd parties, a lot of older and obscure fighters are going to get cut and each Smash Bros. game moving forward is going to be a screenshot of what is relevant and big in video gaming AT THAT SPECIFIC point in time.
For example: A lot of Fire Emblem reps are going to get cut and all we're going to get for that franchise will be Marth (face of the franchise), Lucina (Marth's echo), Ike (most popular character), and whoever the main character for the next FE game is. Same deal with Pokemon. Reps like Greninja, Incineroar, and Lucario will be long gone and we're most likely going to have Pikachu, Jigglypuff, maybe Mewtwo, and the evolved form of one of the starters for that console's Pokemon game.
The only characters that are going to be safe and stay in Smash no matter what are the original 12 fighters.
Outside of that, you'll have some very popular staple characters in the franchises that will most likely stick around like Mario - Peach and Bowser; Zelda - Zelda and Ganondorf; And then, some of the popular, more Nintendo-associated 3rd party reps like Sonic, Bayonetta, and Mega Man.
After that, it's pretty much a guessing game as to who will be on a potential Smash 6 roster. But I can tell you right now, in terms of roster size, it's going to be a HUGE downgrade from Ultimate.
Hardware Comparison Threads:
Current Thread
Is Hardware Getting TOO Powerful?
Older Threads:
PlayStation/Xbox/Switch: 2022 Edition
PlayStation/Xbox/Switch Hardware Battle: 2021 Edition!
PlayStation 4/Xbox One/Nintendo Switch: 2019 vs. 2020
PlayStation 4/Xbox One/Nintendo Switch: 2018 vs. 2019
PlayStation 4/Xbox One/Nintendo Switch: 2017 vs. 2018
PlayStation 4: 2015 vs. 2016 vs. 2017