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TruckOSaurus said:
Dulfite said:

That's the trade off of shows like this or old-school E3. As fun as the consolidated shows are compared to every publisher having their own presentation format/timing and being able to deep dive into each game, the negative is these companies only get seconds to minutes to announce their game and CGI goes a long way to excite people if they only get that little time.

Geoff runs through things at a rapid pace so people don't have the time to do 5-10 minute deep dive gameplay trailers. The only time they have has to be spent emotionally captivating people and you achieve that more easily with cinematics.

It's weird because it's a surefire way to loose my interest. I see a CGI cinematic and I'm like "I have no idea if I want to play that game". In contrast, I saw 30 seconds of combat from Tales of Arise and I was sold.

Well, I'm kind of in the middle. I like seeing how a game plays, but I find stories to be the most important aspect of games, so seeing those emotional trailers are really important to me. Regardless, if the majority were like you then I'm sure their trailers would lean more into gameplay than cinematics. The fact that they so often focus on cinematics tells me that's what's more appealing towards most people, as they want to make as much money as possible.