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Shadow of the Colossus 

From my memories this game was a masterpiece to play on PS2, trying to figure out how to beat the colossus was a compelling experience and somehow I felt the unconstrained spaces were very welcoming in a age where 3D games were filled with small spaces and roadblocks. The game had a cinematic feel and was so atmospheric that didn't feel like anything at that age as games were mostly action packed this one was surprisingly peaceful, reflexive even 

I've played the PS4 remake the boredom hit me after the sixth Colossus. I don't know what exactly I dislike about it now, but I just don't find a game where everything you can do is go away hunting big creatures, coming back to your palace and then repeating it a dozen times. There is nothing truly bad about it, but I don't find it compelling gameplay wise, killing the Colossus gave me no sense satisfaction and the lack of rewards and sense of progression made me quit it, I don't know if I want to comeback to it again