| The_Liquid_Laser said: That chart would have a "hill shape" with the peak around 21, except for a huge chunk ripped out from around 13-20. That is the main Playstation and XBox demographic. This is the demographic that has the best mix of time and money. Preteens have lots of free time, but usually have to rely on parents and/or allowance to buy games and a system. Most people older than 21 are done with school and have a full time job and possibly other responsibilities (kids, mortgage, etc...). They have a lot more money than kids do but not much time. But teenagers tend to have lots of free time and more money than pre-teens. This means they can spend lots of free time playing games, and they can buy more games than younger kids. Individually, one 18 year old is probably worth more to a console maker than a single 8 year old or a single 28 year old. However, that really is a very narrow age range. It's basically about 8 years of "hardcore gaming" for lack of a better term. Nintendo basically makes the main console for every other age range. Nintendo appeals to the mass market. For most of a person's life they are going to be playing Nintendo, but they'll have that time period in their teenage years where they focus more on Playstation or XBox. |
Why are you guys getting the idea teenagers are playing Xbox and Playstation. Where is the data to support this claim?

https://www.4gamer.net/games/999/G999905/20180702011/
This was from 2018, the number of active users for PS4 was estimated to be ~3.94 million
This is from Xbox, 2017 numbers:

Your point is counterintuive. On average a gaming generation last 6,5 years meaning that a gamer will spend on average 2 generations (or one generation and half) in one console before moving away to other console maker, abandoning their favorite IPs and starting to like others just because. Looking at how stable are Playstation home console sales across the board I must say your point is highly unlikely
What is the s Strongest Sony market? It's Europe, the continent where the number of teenagers is shrinking year after year and yet Playstation keeps absolutely dominating there
The average console gamer is over 20 years. They need a stable source of income before buying hardware, kids and teens only have hardware if their parents are buying for them. Kids used to be the main target in the 80's when their parents never played games before, but gen Z kids have parents who are gamers themselves so the hardware is not for the kid, the hardware is for the family and is likely to have the parents account who will be "the owner" hence
Any slim difference between Nintendo, Sony and Xbox users demographics is more likely to be product of localization and market penetration than anything with Xbox owners being younger only because of its low relevance in markets where population is older (Japan, continental Europe)







