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PAOerfulone said:

That fucking game shipped more than the system itself!!! It was the Killer App that the Switch absolutely needed to have in order for it to have a chance and Nintendo knew it. Then it had Mario Kart immediately afterwards, then Splatoon 2 to entice Japanese buyers, and the newest 3D Mario game for the holiday season along with stellar B-C tier titles sprinkled here and there. That Year 1 lineup for the Switch is among the best Year 1 lineups for any system in history and it absolutely lit the fuse for the Switch to explode the way it has. Without it, the Switch would not be selling at the level it is now.

Yes absolutely, BOTW catapulted the Switch. It was a cross-gen game. I'm not saying line-up isn't important, but I think the shear amount of content that Nintendo apparently need to get ready for Day One is being overstated here. Like you say BOTW was the only big game day-one for Switch.

The insinuation that because Nintendo has a strong 2022 lineup it's impossible for them to get ready for a Console launching in Nov 2013 and do the same as they did with the Switch and support it over the next 8+ months with a steady stream of titles is silly. 

They only need one big title to launch it is it really impossible to see something like this because they have 4 games launching in 2022?:

Mario Kart 9 - Holiday 2023
Pokemon (Switch + Switch 2(BC)) - Holiday 2023
Some other title (Paper Mario? Fire Emblem? Xenoblade? DKC?) - Feb-March 2024
Super Mario Odyssey 2 - Summer 2024
- more steady releases etc.

They can easily have a short lull in releases in the first 10 months of 2013 and then be ready to punch out some games over the next 12 months to launch a system.

Last edited by Zippy6 - on 04 November 2021