drkohler said:
Where does that strange idea of stockpiling come from? You have a product that sells out the minute it goes into retail, and from that point on you can sell software for it. In your world, you pay for storage, don't sell any software for the stored items, and then at the end of the year, you sell the stuff, just to be able to say "See those biiiiig numbers on Xmas.." ? So in the real world, you sold exactly the same number of units, but didn't sell any software (and replacement parts/services..) for months for items locked away... makes no sense. If something sells in seconds, you sell it to maximise profit, plain and simple |
You do know that several thousand units were spotted on the warehouse of walmart or amazon while stores shows as sold out right? That is being speculated as they stockpilling for BF and Xmas, because them they will be able to use the influx of buyers for the consoles to sell other stuff as well.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."