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numberwang said:

Indigo has the same problem here (while complaining about Jaffe's opinion, then he realizes he got stuck in the same room "this is as they say a dead end")

1:12:47

https://youtu.be/1cMBdosJL_c?t=4367

Jaffe has a point, the room encourages you to slide through the lower bypass tunnel to get the missile upgrade and just run through. If you shoot and hit the enemy at the ceiling, it will just vanish and you get no clue that the wall is destructible. You have to shoot, miss and hit the ceiling to see the destructible blocks. The is no immediate reason to shoot that little enemy anyway because you can just walk below it easily.

Lol he actually shoots the ceiling and uncovers that destructible blocks (like, they actually get destroyed) before even saying it was a dead end. Then it took him about two minutes to check all the dead ends before going back into that room and realizing that they were indeed breakable (since the blocks now changed indicating they'd been broken before). It doesn't seem like this is a big issue at all. A two minute roadblock in a game is really nothing, and now it's something he'll remember through the rest of his playtime.