padib said:
I probably rounded it up to 200CAD, it was more likely 180CAD all in all, I won't go check my statements. The MSRPs are For a total of 110USD I think it took them 4 years to get everything as it is today after the launch of the game, and with an MSRP of 60USD, at 50USD we get the rest of the content we have a factor of roughly 2. Moreover I accepted that price because it had value to me and I understand the work behind it and I esp. understand that without that setup, I would not be able to enjoy such a complete gaming experience for Smash. I think it's acceptable. As for online multiplayer, I also understand that it is a platforms for all games played on Switch and a service that I'm paying for. If you disagree with that setup, then like I said they should charge at the game level rather than at the platform level to recuperate costs. However whether they charge a premium for online play at the game level or at the platform level, they must offer a working service. This again is my point from the start. |
So you are paying 5USD per char on the DLC and their related content... on the base game you paid 60 USD for like 60 char or 1 per char and the base game/gameplay/etc. So you are paying at least 5x over. That will show you that as usual DLC is a greedy mechanism. You`ll be fine with it and think it is acceptable to your or have value and that doesn`t really change it. Your defense of it is just like all other players used to defend in the past and were criticized by Nintendo fanbase.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







