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This guy has been not only playing but developing games when many of us were still in diapers, so I wouldn't just dismiss his criticism out of hand. He's not flawless either and he knows it, he has been very open in other videos about his own mistakes in game design.
I know it is very hard to be objective when some of your favorite games are criticized, I get that. I fall for that too.
I have no experience of Metroid myself, so I don't really have a dog in this race. I do think that knowledge of previous games in the series should not be a requirement for progression, so "that's always been a thing in Metroid" is not a good argument. Based on the footage presented, I wouldn't have guessed that the ceiling is destructible either. I might have tried it eventually just to see but I would hate to have to just fire randomly to find things in a game all the time, whatever game it may be. Maybe there's something in the game instructions that covers this kind of situation, Jaffe says he's ADHD so maybe he just missed something.
In any case, I don't think this is a huge deal.