sc94597 said:
Well it most likely would go to the wii if the ds was discounted for the best sales, and low producting costs, but I already mentioned motion controls could be utilized in non-combat situations.
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I may just have a different preference but IMO menu controls are not worth a remake on the Wii. From the sound of it, it would be the same as putting it on the PS2, minus the possible... menu pointing? Pointing and clicking on a space on the worldmap and watch your character walk in that direction to stop at that spot? Easier to just use the analog stick/D-pad.
Those 2 features I just mentioned also work easier on the DS because of the speed in which you could use a touchscreen as opposed to pointing at your TV screen and cliking where you wish to go or what you wish to do. Touch based controls could even work in combat because it is quick and easy. This is why DS would make ALOT more sense. At least all aspects of the game can utilize the systems potential.
JRPG's like this are slow moving enough as it is, don't need it any slower.
As a hardcore FFVI fanboy I would think many of the FFVI fanbase who grew up with the game as I did would agree on this.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

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