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sc94597 said:
Euphoria14 said:

Turn based combat with motion controls? Good luck with that.
Going to make it mandatory GC/Classic controller to solve that? Then what is the point?

Going to change the combat system while your at it so it suits motion controls? Good luck with the huge backlash from the extremely loyal FF VI fanbase.

Touch controls are one thing, motion controls IMO is just stupid for a turn based system, let alone one that uses the ATB.

PS3, 360 and DS are my choices.

 

We had this discussion like a week or two ago and I am pretty sure it came to an agreement that changing the battle system to suit motion controls would just be a disaster. Point and click for attack/magic/defend/etc... with ATB you will get hit more times that you can point and click.

This type of RPG just wouldn't work IMO without changing the combat system.

Like I said in the other thread, why would it need to use motion controls? The wii has buttons and a control stick. I'm sure the motion controls could be used for non-combat situations.

 

 

Then what is the point of a game on the Wii if it does not utilize what the system is all about? If not for combat, what would the motion controls be used for? Menu?

A game like FFVI deserves the best treatment it can get. To get the most out of the console/handheld it is to be presented on.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

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