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Azzanation said:
EricHiggin said:

Since when are consumers unable to return PS products and only XB products? You can't return the PS5 if you don't like the DS situation?

Wouldn't that mean both lose $0? Did I find the right answer, or was this another one just lying around?

So selling any and all upgrades, separate, for exorbitant fee's that "the average user" can't afford, like the XB Elite Controller, is less anti consumer?

Can't wait for next gen.. where the casuals and "the average user" won't be able to afford to join in at all due to everything being extra.

GP, as an extra option, offers "the full XB experience", but the $500 monster XBSX doesn't. 

Well if that's a good thing, then:

DS features, are an extra option, beyond the $500 PS5, if you want the full experience.

It's up to the consumer to decide how much of the experience they want to pay for either way, correct? If they can pay for it at all that is..

Maybe after the XB1 Kinect fiasco, MS should still be selling it separately for unaffordable prices. Perhaps the answer was right there all along..

To answer your question, if i payed for GamePass, id expect to be able to use GamePass and not have some of its features hidden behind another paywall. If i buy any device or upgrade, id expect to use them as intended.

Does the Elite Controller work as intended when you buy it? Yes.

Does the DuelSense Controller work as intended when you buy it? (Not with all games, a $10 fee applies on some games, or are hidden behind further upgrades)

That right their is the issue, and you are failing to see that. The fact you are comparing an optional service to actual hardware features being moved behind paywalls is worrying. I guess every time a company adds an extra button or feature to controllers in the future, we have to pay extra fees to utilized them by your logic.

You've mistaken my sarcasm about your logic, for my logic.

Does the DS automatically apply its features, or does the hardware require separate software to make it work as intended?

Do all (PS4) games make (full) use of the PS5 DS? If a game were designed to be better experienced without the DS features, than what? Add DS capabilities just because the hardware can regardless?

Optional service vs necessary hardware? I thought you didn't even need an XB console to enjoy the "full XB experience" on PC with GP? I wonder how often the optional XBSX actually puts out even close to its expected monstrous 12TF? 



PS1   - ! - We must build a console that can alert our enemies.

PS2  - @- We must build a console that offers online living room gaming.

PS3   - #- We must build a console that’s powerful, social, costs and does everything.

PS4   - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.

PRO  -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.

PS5   - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.

PRO  -&- We must build a console that Super Res upscales and continues the cost increases.