By using this site, you agree to our Privacy Policy and our Terms of Use. Close
LudicrousSpeed said:
SvennoJ said:

And the 'risk' to gamers is more monetization and trickled content to keep engagement going. Just as mobile 'free to pay' games are more grind oriented with daily tasks to keep you in their grip. So while you get access to more games, each game will try harder to keep you in their hands to get more money out of you. It's a bit of a contradiction, more games, yet all want more of your time to recoup their costs. Time is finite as well.

This is a common line of reasoning people use when they shit on GamePass, which I am not saying you are, but it is a common theory. Another one is that developers will just poop out small unfinished games just to have a regular drip of GamePass content. The problem with these theories are that 1, it certainly hasn’t happened yet and MS has had years to make it happen. And 2, if they were to load the service up with crappy MTX infested rushed games, why would anyone subscribe?

Take your theory for example, that it will lead to more MTX and less content. You’re forgetting that publishers need to sell these games outside of the service, too. Of course, publishers already have in the past and will continue in the future to release bare bones games at full price and slowly release content. This was happening well before GamePass and if GamePass ceased to exist today, it would still happen in the future. But these games are typically roasted for this and sales are affected. You’re going on about how risky GamePass and services will be, so why would a company neuter their sales gravy train just because of GamePass? It’s as weird as the idea that MS will just put crap out just to have content out. How do they sell these games to non subscribers? How do bad games entice people to subscribe or stay subscribed?

But really it just makes you seem as if you’ve never experience GamePass. Which, maybe you have, I don’t know. But all this talk about super large budgets and $70 titles and F2P mobile tactics flooding the service. I just finished Plague Tale recently, an amazing SP game. Still installed and slowly being chipped away at over the last couple months are The Ascent, Art of Rally, 12 Minutes, Artful Escape, Sable, and Lemnis Gate. This month I’ll be installing Phoenix Point and Back 4 Blood. I guess the jury is still out on Back 4 Blood, it is made from the studio that did Evolve after all, but the rest are single player games with no F2P tactics or scummy monetization. And the games MS has in the pipeline… which look to have these problems? I can’t think of any.

Exactly. If MS wanted to really push MTX, they would have acquired the likes of EA instead of Bethesda, which primarily release single player games. Along with all their other recent acquisitions prior to Bethesda working mostly on single player games. Shoots that theory in the foot right away.