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Mandalore76 said:
Pemalite said:

Whilst Nintendo to a degree is affected by semiconductor shortages (Mostly to the DRAM and other chips), the SoC is built on a 14nm TSMC process, which isn't class-leading.
There just isn't as much in the way of congestion compared to say... TSMC 7nm which would have to fight between AMD's Radeon, Ryzen, Microsoft Xbox Series X/S, Sony Playstation 5, Apple A12, Kirin 990/980, Qualcomm Snapdragon, Intel, Mediatek and a shit ton more...

We are at that point where Phones/Tablets get priority over a gaming console.

Nintendo is in a very enviable position in the manufacturing scheme of things, this is one of the very few instances of having conservative hardware is going to be a benefit rather than a detriment.

This is off-topic, but I just wanted to ask your opinion on something since you are very knowledgeable regarding tech.  Do you think the Intellivision Amico delay is as affected by the chip shortage as is being stated, or do you think that it is a convenient excuse being used for a console that is just way behind in development?

Everything that uses silicon is generally affected by the shortage.

The console comes with two controllers and a base machine...
Each controller has a 320x240 LCD display with a 243Mhz CPU/SoC with it's own DRAM and storage.

The base console has a Snapdragon 624 which is built at 14nm...

The DRAM and NAND would be affected by the silicon shortage, but the SoC's less-so as they are built on an older process that doesn't have the demand of say... 7nm and aren't in-demand parts.

It's a very low-end device in 2021 using very outdated components essentially.




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