Chazore said:
I just straight up hate it, because at the same time, management is taking advantage of the people who don't give two shits about the games/lore, but are willing to make use of those hired staff for PR image, but those hired likely won't care they are being used, because they want to push their own agendas. Meanwhile I just want some good games and good writing, but with this new direction (coupled with that leaked info a month ago), I don't think we're even going to get any of that.
I think it'll simmer in time, I mean it's only been a thing for around 3-4 years, but it thankfully hasn't taken over the entire industry (even though it's taking the indie side by storm). I just want the old guard from corps removed, the ones that know they can take advantage of those with the agendas, because whenever those types are put in power, things flare and fuck up rather quickly (like Saints Row's twitter being "brave" with their pushback statements). |
Could be a similar but different tactic, or similar in goal, as to try and cover this up. Imagine if they go full woke asap. Odds are most of their customers will prefer the way things were before the controversy as compared to after. Obviously it would be best if everything works out as what seemingly may be the right thing for everyone, without getting extreme, but if that's not what the company wants, this way they have a better chance of getting their way. Change things so much, so dramatically, that fans voice their dislike for the new direction, even if the company needs to take a bit of a hit. This gives the company a pass basically, and even if new woke hires make a stink about it, it'll be much easier to deal with because the customer is what matters most right? Who's going to go against the company if they apologize and agree to change things back to the way they were, though that may mean making 'tough decisions'?