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IcaroRibeiro said:
Jumpin said:

Moot point, they don’t need to use all 400 of the staff for my point to be true and yours about them having only a small team to be false. And even if you believe they’re showing the PS4 footage instead of the PS5 footage, the PS4 is also considerably more powerful than the Switch.

And just because they’re outsourcing for a remaster of an already existing game, doesn’t mean Sugimori will to want to do the same thing for a new game with a new gameplay approach. Maybe this is the thing he wants to work on.

You brought up three more excuses in your response post:

* They don’t know how to make games look like PS5 graphics on the Switch

* They don’t want to dump tons of extra money on the game

* They can still make Arceus look better than a game that had “A THOUSAND” people working on it.

So we’re now up to SIX excuses… So much for there being “no excuses!”

Correction, there don't know how to make games with Switch* graphics to run on Switch, Arceus looks like worse than a launch PS3 game and is no improvement over Sword and Shield

Eh, looks better than Sword and Shield to me; lighting is nicer, draw distance longer, the tall grass is better rendered, as are other things like water, trees, the particle effects for falling snow, etc, and all this with a big increase in scope.

Last edited by curl-6 - on 23 August 2021