foxmccloud64 said:
Totally this, the heck DitchPlaya talking about? so many decades took us to notice how Nintendo treats us?, Nintendo has for the most part offered quality products including games and consoles that have become classics even if they had some trips along the way, and up until the wii, online wasn't something as prevalent as it is now, people clearly also didn't buy enough from that virtual console, no one i knew buyed from it for example, so they scrapped the idea along with others like having a bigger OS and having apps for netflix, crunchyroll and other services, and now they seem to be mostly focussing on the current games for the system itself, i also have greatly enjoyed the offerings from other companies in PC, Mac, SEGA, Arcades, PS and Xbox consoles etc., but i think the problem some people have here is thinking that "everyone should offer the same things", like all main console manufacturers should go the "super powerfull last tech console" even if they are having loses and selling it bellow the production costs, or "everyone should have the same online services", and while i agree to some extent that they could have some way to offer their old games, they aren't obligated to do anything in particular, and as S.Peelman says, i'm not obligated to buy something if don't like it and because i also "don't feel obligated or entitled to", that "i'm offended because someone/something did something i didn't like or something i wanted wasn't offered", and therefore it's bad and it should be ruined herd mentality must end. |
I think it would be more accurate to say it was highly successful in its era - since it generated a lot of hype, press, and games seemed to be selling quite well according to reports - but it became redundant and obsolete with the Eshop - which acts as a rebranding and successor to the VC and Wii Ware, as well as an avenue to purchase retail software.
In the era of the Wii, the VC made sense. But it was locked down and limited. Nintendo also had Wiiware. What essentially happened is the two platforms were combined into the EShop and restrategized giving third parties more control over release schedules and strategies. Nintendo itself decided to do three things: 1, bundle software in classic consoles. 2, Use it to incentivize the online service by offering several dozen games to play for free. 3, with more recent releases, Nintendo has found it more lucrative to remaster/update their more recent content - but this includes some older titles like Link's Awakening - and it has been highly successful in volume and revenue.
Third parties have taken a variety of approaches on their catalogue software. Sega, Konami, and Namco, bundle catalogue software together and sell it for moderate to retail price; Square Enix, Kairosoft, and NIS, sell their games individually for cheap; and others like Capcom and SNK do a mix of both strategies. Nintendo, on the otherhand, uses their older properties as a perk to help incentivize their online service while taking their more recent ones and updating/remastering them to sell on the EShop... sometimes they do older stuff, like Link's Awakening.
In terms of software volume and quality, the Switch has now surpassed the Wii's Virtual console. We're even getting games like Final Fantasy Legend, Romancing Saga, Grandia, Langrisser, Disgaea, Tales Of, Final Fantasy 7-12, the Dragon Quest series, Witcher 3, Elder Scrolls, Diablo, Valkyria Chronicles, Dark Souls, and more - many of which either didn't release outside of Japan or didn't even come out on Nintendo consoles in the past. Instead of buying Sega games one at a time, for the price of 3 of them, during sales, you can get a bundle of 47 classic Mega Drive games.
tl;dr/ADD version - The EShop is the main successor of the Virtual Console and has surpassed it in volume and quality of catalogue software.
Last edited by Jumpin - on 22 August 2021I describe myself as a little dose of toxic masculinity.







