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Metallox said:
curl-6 said:

For me the Joycons feel like one step forward one step back as a progression of the Wiimote. Having no wire, equal motion controls on both hands, and two analogue sticks are improvements, but the loss of IR aiming and a less ergonomic form factor make put them slightly below the Wiimote overall.

As for the Gamepad, while I never found it cumbersome as some did, its short battery life and the fact the screen didn't add much to most games puts it in third place of the three for me.

The step forward makes it totally worth it and outweighs the losses. You get a standard controller that can also be attached to the console to play it portably, and you can also use it more or less as a Wiimote + Nunchuck pair. It's a jack of all trades, and as such it's not perfect and specifically not very comfortable in neither of the three styles (I think if you have big hands, a case is absolutely mandatory to play the Switch in handheld mode, but thankfully they aren't expensive), but it gets the job done acceptably. The idea is mostly what makes it outstanding for me. 

While the Joycon's versatility is impressive, I only use them split in docked mode, so their other uses don't benefit me. They are still a cool controller, but the greater ergonomics and IR pointer of the Wiimote outweigh the second analogue stick and wirelessness of the Joycons for me.