| JackHandy said: I hope it's not, only because I think Nintendo is at their best when they shake things up. |
That tends to be true much of the time - the Wii and DS era felt incredibly fresh and exciting. But they’re also great when they retain stuff that works for them - while the Wii and DS added features, they also retained others.
But sometimes a good feature gets lost along the way. I can’t be the only one who both misses the original 3DS Street Pass and feels they could have gone in more interesting directions with it. There’s probably a reason for it.
The Switch retains most of the best stuff Wii brought to the table: the EShop (evolved through 3DS) is a rebranding and restructuring of the Virtual Console and Wiiware, Joycons have motion controls, the News channel is the continuation of the Nintendo channel.
It’s also better when Nintendo doesn’t change things up just for the sake of changing them up like they did with the Wii U. While it sounded great on paper, the moment people got it into the heir hands the shortcomings were evident. But then there are the Wii and DS, people saw it or played it, and wanted one. Asymmetric gameplay was a flop, the two screens complicated the UI/UX experience rather than simplified it, the range limit nullified any advantages to Gamepad mode.
The 3D screen hurt the 3DS - many forget the crazed antivaxxer levels backlash regarding the glasses free 3D - claims of everything from worry about eye damage to worry about seizures and aneurysms... not saying the 3D was good, it was kind of broken until the new3DS came out since the original had to be held at a specific angle at a certain distance or it would break the 3D. There I might be a reality where 3D with a fantastic 3D film service could have been great, just not our reality.
Anyway, I’m rambling. TL;DR, I agree with the spirit of your post in all cases where Nintendo plans and executes correctly.
I describe myself as a little dose of toxic masculinity.







