From what I can gather, they're not as adamant about shutting down ROM sites of their games. Somebody please correct me if I'm wrong.
Hundreds of PS3 games are available on PS Now, though they are unfortunately streaming only.
Dozens of emulated PS2 titles are available on PS4 for purchase, and some are even on PS Now.
PS3 and Vita stores remain open at the moment. PS3 has PS1 and PS2 classics, Vita has PS1 Classics and PSP titles.
Switch has a lackluster assortment of titles linked to their online service. Why only NES and SNES? Where's Game Boy? N64?
3DS and Wii U have tons of classic titles on their still open eShops, but most of them are overpriced.
Sony has work to do, but they seem to be handling things better than Nintendo. What makes it even worse for Nintendo is the sheer embarrassment of riches they are sitting on compared to Microsoft and Sony.
Adding hundreds more legacy titles from about 6 more unused legacy platforms would help Nintendo so much.
While the Switch itself does need more legacy platform support added, their pricing structures that are still available on the Wii U and 3DS virtual consoles have at least been uniform. All NES games are $4.99, all SNES games are $7.99, all N64 games are $9.99, etc. Whereas the PlayStation Store prices vary on games from the same system. Take PS1 for example, Suikoden is $5.99, but Suikoden II is $9.99. Castlevania Chronicles is $5.99, but Castlevania Symphony of the Night is $9.99. Tomb Raider 2 is $5.99, but the original Tomb Raider is $9.99? Meanwhile, every Final Fantasy is $9.99, including Origins and Tactics. It's like they purposely price the more popular games at 2x the price of the rest of the library. That would be like if the Wii U and 3DS eShop charged $4.99 for Mario Bros, but $8.99 for Super Mario Bros, etc.
The same disparity pertains to the PS2 games listed on PSN. Some games are $9.99, while other popular titles like Grand Theft Auto III & Red Dead Revolver are $14.99 for example.