Of course, I also agree it's not Nintendo faults third parties lose their value fast, and neither I should think they should lower their profit prices albeit I would be happy if they choose to do. But this condescending tone Nintendo stans use to diminish third party games value (as it they were somewhat linked to lack of lasting quality) is quite annoying
Nintendo does not lower the prices no matter how much their software is selling. Is anybody talking about Arms? Astral Chain? DK Tropical Freeze? Captain Toad? Xenoblade 2? Mario Tennis Ace? All those games stopped selling for sometime and still are not getting discounted. They won't get discounted, because this goes against Nintendo software strategy
Third parties are using mass market strategy (lower prices, many paid content, bigger but treacheous userbase, impulse-buy), while Nintendo is using premium price strategy (fewer DLC, fewer paid content, full prices, small but loyal fandom). Nintendo can afford it, they have many famous IPs, a loyal fandom, many good in-house development teams and overall their games are less costly to develop meaning they break even faster. I guess only MS and Sony could compete on premium price strategy, but well MS software has been deemed are uneventful, while Sony is trying to change it making their 1st party more and more compelling but were overall dirty cheap on PS4, guess this gonna change on PS5 now their IPs are stronger







