AngryLittleAlchemist said:
I think both have area themes that aren't as good as their battle themes, from what I remember. I think they get a bit formulaic. It's been longer since I've played 2 for example, but when I played 1 I remember finding the dynamic of the day and night themes a bit generic. The night them was always just a slower version of the day theme, with a relaxed atmosphere and usually some kind of piano. Again, the themes were good themselves, but they suffered from being part of a formula. I think the areas themes can be a good example of how something simply being "beautiful" or "epic" isn't always as important as being interesting and intriguing. That being said, I feel like Gaur Plains, Sword Valley, and especially Satorl Marsh daytime (super underrated) are better than any of the area themes in 2. Again, from what I can remember. |
I like Satorl Marsh daytime a lot more than its counterpart, it's my favorite track from 1, I'll say.
If the themes are good but they suffer from being in a formula, isn't the original guilty of the same thing, then? Gaur Plains is just like you say, and the dynamic with Satorl Marsh was just inverted, though both songs seem different, that I admit, which is exactly what happens with Sword Valley as well. However, many of the overworld themes nonetheless still function a lot like the other two games. That makes me think you still judge the tracks a lot based on their individual merits, and not exclusively or primarily on how unique they make the soundtrack as a whole. Your last sentence in your first paragraph makes me think I could be misunderstanding somewhere, but I'm not sure.
My bet with The_Liquid_Laser: I think the Switch won't surpass the PS2 as the best selling system of all time. If it does, I'll play a game of a list that The_Liquid_Laser will provide, I will have to play it for 50 hours or complete it, whatever comes first.