By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Celeste - The final boss run against your dark self goes on for far too long.
Ori and the Blind Forest - Some of the escape sections. Way too much trial and error for my liking.
Persona 4 - Never really liked the dungeons in the game, especially the longer ones. Because of the way they are designed both in terms of structure and visuals almost all of them become really monotonous after a while.
Dark Souls 2 - Cave of the Dead, Iron Passage and Frigid Outskirts. Fortunately all three are completely optional sections, but for some reason all three DLC areas in the game feature one absolutely awful location each with practically no redeeming qualities whatsoever.