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padib said:
psychicscubadiver said:

New characters, new stages, new fighters, new moves, new single player campaign with new animations and an RPG element based on the spirits, new music, new textures, new side modes to play and removal of old modes like Smash Run and Smash Tour don't make it a new game?
What exactly does a fighting game have to do to be a sequel in your book? Or do you consider every Street Fighter since 2 to be a port as well, lol?


In regards to the library you certainly implied that the WiiU games were bad when you said "the majority of the games didn't have the depth and finesse that we see in Switch games?" I'd call Tropical Freeze a better 2D Platformer than anything original to the Switch, but if 'bad' isn't what you're trying to say about the games, then that's fine and I've got no reason to argue there.

I wasn't trying to say bad I had a WiiU and liked it, so we don't meed to argue, we're just talking about why the U failed.

As for Smash, the DLCs had new music, new stages,  new fighters, balance changes, new characters (not sure why you mention that twice), new moves. Removal  of modes don't count, only really new feature is canpaign which already existed in 3DS version and most probably reused a lot of the work.

SFIV in all its iterations is a good example of what a new game is not. 

Okay either this is bait and I've been dumb enough to fall for it this long or you made a bet before Ultimate released that it would be a port and are just too stubborn to admit you're wrong.