tsogud said:
Some games already don't run well on it without a mid-gen upgrade... Nintendo published games to boot. Xenoblade Chronicles 2 has performance problems and the resolution suffers, Age of Calamity is a mess both in performance and visual fidelity, even Bowser's Fury has frame rate dips (although it's very playable), Link's Awakening stutters and has frame rate dips as well as a lower resolution than expected. Some of these issues could just be issues of poor optimization but a lot are because of hardware limitations. I primarily play portable only docked when playing Smash, Mario Kart, and Mario Party with family and friends so I don't care about 4K at all. I only want to be able to play Nintendo games at a stable performance and at least at a dynamic 720p but my original Switch can't even handle that. It's not an unreasonable request from Nintendo. I don't expect a mid-gen hardware upgrade any time soon but judging by Nintendo's past with New 3ds, DSi and even GBA and GB it's highly likely it's going to happen and a lot of people, including me, will be glad to play Nintendo games at acceptable performances when/if it comes out. |
I think that having the devs optimize the games on the consoles we already have is a better idea than forcing another hardware paywall onto us to get the same games, but just running somewhat better on remixed consoles.