Honestly, even if it weren't for the abysmal story and characterization of Samus (at least in English, can't speak for any supposed regional differences) I'd still consider Other M a bad game for its many gameplay deficiencies, from poorly conceived controls to dull level design to uneven pacing to terrible design decisions like the spot the pixel segments.
Thankfully, it looks like Dread has purged just about all these shortcomings, at least from what they've shown thus far.