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No idea, not enough is known. From what I saw I didn’t see much that inspires more than those purchasing because of the Metroid license. The game looks less interesting than other similar games like Hollow Knight, Axiom Verge, and Cave Story. But who knows? There’s stuff they haven’t shown: if it’s just content, I don’t see it as an interesting game compared to the competition - if they have intriguing features, or if the hunt-down stuff is more than just scripted events, then the sky's the limit. I think the aiming is interesting, but that was a selling point in 2006 when the Wii and DS Lite came out, not so much in 2021.

I also think pricing will be a big deal. If the game is selling full price - I don’t see high sales. I think the sweet spot is in the 30-60% range if going for volume. My gut says to price it high to gouge people who will buy it because of the license. If 2 million buy it at full price, that’s better than 6 million at 30%. It really depends on business goals: brand expansion or profit.



I describe myself as a little dose of toxic masculinity.