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curl-6 said:
Slownenberg said:

Comparing it to prices 30 years go doesn't really make sense. Nobody is trying to decide between buying Dread at $60 or buying a game at $120.

A far better comparison would be to compare it to the price of similar games today. Metroidvania games typically run $15-$25. Most of them are lower production value than Dread will be, but not all of them. When you put Dread up to today's competition it is pretty clear Dread should't cost more than $40, and that's including giving a Nintendo premium to Dread's pricing.

This isn't some indie Metroidvania though, this is the grandfather of the genre, made by a studio of 160 people over 4 years with the backing and collaboration of Nintendo themselves, and an eagerly desired game people have been waiting 19 years for, finally come to fruition. I'd say $60 is well justified.

And most of those $15-25 games are either pixel art (cheap) or extremely short HD games. This is a fully funded game and we will feel that funding as we play it.