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haxxiy said:
Dulfite said:

Market size doesn't matter if the sales for those series aren't going up at least proportionally to inflation and cost of development. 4 million sales in 1994 != 4 million sales in 2021 in revenue and profit. 

Yes, but then the blame lies on the game, or perhaps the marketing, not the market itself.

4 million back then was absolutely huge for a non-bundled game, nowadays there are tens of franchises that can achieve such sales.

I would argue the blame moreso lies on gamers getting cheaper and feeling entitled. Our 1990's bretheren spent more than double what we do and those games sold for far more profit at that price point. Nowaways we want all kinds of features in games, pushing developers to crunch like crazy and not provide higher pay scales/bonuses that developers deserve because we think games should stay at $60 in perpetuity.