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Pemalite said:

NVMe drives are usually based on TLC or QLC NAND these days which has a finite amount of write cycles.
Placing a page file on it does shorten it's lifetime... Modern drives get around this issue by using wear-levelling algorithms which means the larger the drive, the better it's life expectancy.
One way to get around this is with a RAM cache... Or... SLC NAND which has much higher endurance.

Either way, the solid state drive in the Switch is more than capable of streaming assets as is.

In-fact, SSD's are hardly a requirement for streaming anything, games have been doing it for decades, even the N64 would stream texture data directly from the cart.

In retrospect, I was not really considering how limited the other hardware in Switch is. So yeah, the streaming speeds of its current storage is fine. At best using NVMe in Switch would reduce load times for some titles.

Probably not something really worth considering until a new Switch which would have a significant specs upgrade.



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