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SvennoJ said:
curl-6 said:

Rift Apart does indeed look very pretty, it's just Insomniac generally aren't technology pushers the way that Guerilla or Santa Monica are, so it would've been more exciting to see what the latter could've done without having to cater to 2013 console tech. Ah well, I guess we will see eventually, it's just that after the 8th gen being a bit of a downer for me personally I was kinda hoping the 9th would be more exciting and it's not off to a great start in that respect.

Digital Foundry begs to differ
https://www.eurogamer.net/articles/digitalfoundry-2016-vs-ratchet-and-clank-on-ps4
Ratchet and Clank games on ps3 looked amazing, as well as Sunset Overdrive on XBox One
https://www.eurogamer.net/articles/digitalfoundry-2014-vs-sunset-overdrive

Different style sure, but they're pushing the tech just as hard.

Ah, I actually disagree here

There's a big difference between giving someone praise for ticking all of the boxes versus giving them praise for pushing the envelope above and beyond. Insomniac have typically worked comfortably within the bounds of hardware to deliver what you want from new devices but they're rarely delivering things you didn't know were possible (visuall speaking). They're like the Nintendo EPD of sony. Efficient and effective. I'm also not complaining, this is probably why they've been able to produce 4 games in one generation whereas most first-party teams produced only 2.

No offense to the Ratchet games but they've had an easier ride because there are no other AAA action platformers to compare them to. 

The polish of the Spyro remakes gives a strong impression that Pixar visuals would actually be pretty common with PS4 spec level hardware if anyone was invested in making more of these stylised games. Not to say its as impressive as a Ratchet of course

Last edited by Otter - on 06 June 2021