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I put sometimes, but generally not.

There is certainly some truth to a cross-gen game holding the new system back. It can also sometimes push an old console too far to its limits and result in frame drops, a loud fan, or other issues.

Sackboy made enough sense to be cross-gen. I kind of get Spider-Man: Miles Morales being cross-gen as well. I don't think Gran Turismo and God of War make sense. These titles historically lean heavily on the specs of the platform they are on. Horizon: Forbidden West should probably also be PS5-only as well.

At the very least, I hope Sony isn't mandating developers to do this. But they can't be for every title, as Ratchet and Clank is only on PS5.



Lifetime Sales Predictions 

Switch: 151 million (was 73, then 96, then 113 million, then 125 million, then 144 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 57 million (was 60 million, then 67 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima