I put sometimes, but generally not.
There is certainly some truth to a cross-gen game holding the new system back. It can also sometimes push an old console too far to its limits and result in frame drops, a loud fan, or other issues.
Sackboy made enough sense to be cross-gen. I kind of get Spider-Man: Miles Morales being cross-gen as well. I don't think Gran Turismo and God of War make sense. These titles historically lean heavily on the specs of the platform they are on. Horizon: Forbidden West should probably also be PS5-only as well.
At the very least, I hope Sony isn't mandating developers to do this. But they can't be for every title, as Ratchet and Clank is only on PS5.
Lifetime Sales Predictions
Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)
PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)
Switch 2: 120 million (was 116 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima







