Kenology said:
SOLD!
I just read the Producer Q&A and Daemon's review over at IGN and I'm now pumped for the game. The feature that made all the difference for me? You don't lose levels/experience when you complete the dungeons or die in them! I really like that... it's very important that I feel like I'm progressively building my character through the entire game as opposed to each and every single dungeon run.
I'll finish up with Baroque and move on to this game. I have a feeling I may even enjoy this more.
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Wait...what?
On the one hand, I can agree that that lowers the frustration factor, but on the other hand that's half the point of the Dungeon games. I guess this isn't a roguelike, then? Methinks I need to research this game a bit more than I thought.