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PotentHerbs said:
Agente42 said:

reflect the question and go another way not make your argument valid. 

The physical sales are freaking low, and with the make-belief digital numbers in Japan ( historically strong on physical sales, more than other country we know), with this and yet are a bad software perfomance. 

So, you have two problems here.

When you compare only physical sales, its a disaster. Ps4 have 800k when ps5 have 180k.

When you add the digital revolutionary sales you yet have a disaster, 800k ps4 boxed sale vs <520 k for Ps5

Imagine add the digital sales for Ps4.

What's the timeframe for those PS4 physical sales? 

Also, I don't know how many times I have to say this for you to understand, but the point of adding digital sales is to show that the PS5 software sales in Japan aren't as dire as the physical market may indicate, especially in tandem with the PS5 that is selling faster than the PS4. That would put Demon's Souls and Miles Morales over 100K+ bare minimum. It could be higher (150K+) depending on the digital split which would put it above the PS4's top selling title in Japan for 2014, MGS:GZ. 

But even with digital sales outselling physical ones 2:1 there still wouldn't be enough games sold to get to a ratio of just 1 game per console, which is abysmal no matter which way you try to turn it. It would need over 70% of the software sales to be digital in Japan just to break even with the hardware sales, which is still a pretty tall order in a country which values it's physical games much more than most other countries do.

The only way to know more would be if there's a regional split in the software earnings in Sony's latest financial report. Does anybody knows if that's specified and could get a link to verify?