mZuzek said:
This isn't a very good comparison. Mega Man is a series highly notable for its lack of evolution over the years, so much so that at one point they reverted back to making 8-bit games. Metroid has changed and evolved a lot over the years, but for the most part it's done so without losing its essence (with one major outliar being Other M, which was terrible). Every series has its own identity, change is fine as long as it doesn't mess with that. What the OP is suggesting is sake for the sake of change, not for the sake of improving on Metroid's essence. |
You're arguing in poor faith. I'm suggesting changes that I think could push up the appeal of the game enough to sell 20 million.
I describe myself as a little dose of toxic masculinity.







