| Leynos said: Desolation is literally the point of the series. Removing that is a big reason why Other M sucks. Hunters Sucks. Fed force sucks. MP2 multiplayer sucks. |
For me the point is exploration. I don’t find original games don’t have that same desolation feeling of the Prime games. This is despite being 2D and having limited colour palette while Metroid Prime had full access to some of the most advanced 3D art of its time. Speaking from my experience, I find the 2D games much more lively, more interesting, more inviting to explore. Now, that’s just me, and it’s obvious that there is a very die hard group of fans that like how Prime did it. I’ve never played Metroid Prime 2 or Other M, so I can’t comment, other than that I’ve read the big problem with Other M was Samus’s characterization.
But removing some of the elements that some of the 3D fans love is exactly what was done with Zelda. The main focus of the pre-BotW 3D Zeldas was on getting keys/items and clearing a series of long labyrinthine dungeons. Breath of the Wild, instead, brought the focus to the overworld. That resulted in a much more interesting experience to a greater number of people. As a result, it’s so far sold 15 million+ more units than any previous Zelda. It will probably sell an additional 5-10 million this year, and maybe even next.
I describe myself as a little dose of toxic masculinity.







