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SKMBlake said:
Shiken said:

The Switch is now within its 5th year, and I got to thinking about just what it had to offer so far within its time on the market.  This is a topic that is often divided due to misinformation about the Switch being mostly "WiiU ports"

Yeah, we need to debunk this.

Wii U ports per year:

2017:

- Mario Kart 8 Deluxe

- Pokkén Tournament Deluxe

2018:

- Bayonetta 1+2

- Donkey Kong Tropical Freeze

- Captain Toad Treasure Tracker

- Hyrule Warriors

2019:

- New Super Mario Bros U Deluxe

2020:

- The Wonderful 101 (this one shouldn't even count actually)

- Pikmin 3 Deluxe

- Tokyo Mirage Sessions #FE Encore

2021:

- Super Mario 3D World

So only 11 games overall. And if you really want to nitpick, you can add Breath Of The Wild, but that's still 12 games over 3000 games.

And those 11 games were purchased and played primarily by people who didn't own Wii U's, so they were new experiences for the vast majority of them. Ports, especially when converting from and to 2 systems extremely close in power, really doesn't take much time and resources. It can easily be handled by a small team or an outside developer while the main first party studio keeps working on a new game. People that complain about ports confuse me because they aren't taking hardly any, if any, resources and talent away from making new versions of those ips. If anything, those teams get a financial boost from the additional port sales to pump into making the next iteration of said series even greater.