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zero129 said:
curl-6 said:

Also this.

Sneaking around the corridors of Sevastapol, trying to avoid the xenomorph and being insta-killed with no chance of escape if you were spotted was absolutely nerve-shattering and a masterclass in creating fear without the need for cheap scripted scares. Awesome game.

Exactly. The way the game actually made you feel your nerves breaking was an experience i've never had with any other game. Its just you never felt safe while playing i had to force myself just to move forward. To be honest i dont know if i could bring myself to play a sequel unless they took about 5 hours off the game and made it a bit shorter i honestly think otherwise id end up having a heart attack.

Yeah as much as I thought the game was brilliant, I'll never play it again, I'm sure it took several years off my life haha.

And I was playing on the easiest setting, I can't imagine what it's like on hard.