Soundwave said:
I think we're kind of in unchartered waters here. This is the first hardware really under Furukawa and he may well have a different hardware philosophy from Iwata (Kimishima kinda doesn't count as he was just an interim guy) just as the Iwata era was quite different from the Yamauchi era hardware wise. DLSS and OLED are much more premium types of features than one would expect out of Nintendo. Smaller scale games may not get a port, but if the Switch Pro/Super/Ultra/Whatever is 2-3x the existing Switch, I could see a Square-Enix having interest in porting say a Final Fantasy VII Remake because they would sell a fair amount. The other thing is the Mariko (red box) Switches actually probably could be overclocked if Nintendo really wanted to, so you could have a situation where a "Pro" game runs at say 500 GFLOP undocked (this will work even on Mariko models, but the battery life will drop to 2 1/2-3 1/2 hours like the OG Switch) but has 1 TFLOP docked as an example (4K DLSS). That would run not only on Switch Pro models but Switch Red box (Mariko) models, suddenly that's a lot more than just 30-40 million users. Maybe even for the Lite you could even clock higher since it has the same 16nm Mariko chip, but Nintendo could have a message telling Lite users that this is a Pro performance title and a battery pack is recommended. |
Basic Switches were updated some time ago to overclock. Some games do.
Bite my shiny metal cockpit!









