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curl-6 said:
CarcharodonKraz said:

i think i can provide some further insight on the "fixation on AAA games".  Note, i'm attempting to speak to the preference and focus of AAA games, and not attempting to categorize or define them (although i will use some references as a tool).  Off the top of my head i think i can explain in best in 3ish points.  Time, money, a particular emotional response and the relation between the 3 (that's the ish).  As well as the demographic i may likely represent. 

When i'm spending $60-$70 on a game, there's a certain expectation of that games value proposition.  Last of Us 2 and mega man 2 are two games that have great gameplay.  But, i think it's fair to say $60 for mega man 2 is a bit of a reach.  A big reason for this is the length.  Last of us 2 took me about 40 hours and 2-3 months to beat.  Mega man 2 is going to last me 2 hours tops.  Maybe 6 if i'm a new comer.  Looking particularly at the time aspect for this example, last of us 2 is clearly the better value for that $60 price tag.  Now, i'm not blind to the fact that you can't base value on time alone.  That's why i picked 2 games i really like.  I'm sure you would have no trouble coming up with your own example that parallels those parameters. Side note, i often compare the time a game provides with movies.  I often go see a 1.5hour movie for 5 dollars on tuesdays.  So i don't think it's too much to ask for a $60 game to provide me an equal value of time of 18 hours. 

Next, let's make a more controversial comparison with 2 lengthy games. Both of which, again,  i really enjoyed.  on one hand we have octopath traveler.  Another game that took me about 40 hours to play and a game that had fantastic gameplay.  Yet, when i got to the end, i didn't feel like i got my money's worth.  I really focus in on 2-3 reasons for this. 1- the slightly outdated artstyle (which really did feed my nostalgia) and complete lack of full motion cut scenes failed to immerse me into the game world.  In addition, the team chose to string together a series of side stories you will often find in jrpgs like this instead of including them in a grander overall story.  These detractions failed to elicit that emotion i mentioned.  This feeling of being sucked into something epic and/or grandiose.  It felt more like a novel amusement.  Now, look at a game like shadow of war.  Again, i really enjoyed the gameplay here.  And the full motion cut scenes and voice acting really immersed me into the story of the game. The work put into the character animations went countering attacks really brings talion to life.  when i got to the end i felt like i really got my money's worth out of the experience.  Like the game really deserved to be as expensive as it was and that alot of money and effort was put into making me feel that way. And when your an older gamer with not that much time to begin with, focusing your gaming time on anything else feels like a waste.  

Now, I would underlline this next statement 7 times if i knew how.  *there is nothing wrong with smaller or indie games*.  Hell, shovel knight is the best NES game that was never made. But when i play those games i do so as a pallette cleanser between the AAA games i focus my gaming attention on. For myself and people like me, smaller/indie games are the cool opening act at a concert that we may really enjoy, but there not the reason we went to the show.  

Hope that was helpful.

Fair enough, you're entitled to your preferences.

If a big part it comes down to production value, then it's kind of impossible for Switch to compete in that regard by its very nature as a device that has to function portably and therefore at a lower power level.

Still though, when AAA is but one sector of the industry, so to bring it back to the thread topic, it can't really be said that the Switch doesn't have third party support or that thirds are jumping ship just because games like Plants vs Zombies BFN, Subnautica Below Zero, No More Heroes 3, or Monster Hunter don't have the same level of production value as the latest and biggest AAA blockbusters.

Sure, I dont think anyone expected switch to lose all 3rd party support due to gen changes. It the context of ur op, it seems to me like theres a communication breakdown between you and the ppl making the claims u are referring to. I dont think ive seen anyone proclaim the switch would miss out on the titles uve mentioned due to that change. I could be wrong. Maybe uve talked to ppl who thought the next sushi striker or dynasty warriors game would be next gen exclusive, but I cant help myself to assume they meant the big AAAs weve talked about and were pointing out the very statement u just made above "its kind of impossible for switch to compete..." But, like I said, I could be wrong on that. But hey, as an aside thanks for keepin things resepctful. Not namin names but it looks like some took the topic a bit personally :)