Jumpin said:
Unless this isn't a new game, nothing is being removed. For example, if there's an episode of a TV show, and certain recurring characters don't make an appearance, they're not removed, they're simply not being used. Smash's roster is not even close to the size of the Pokemon roster. The amount of work is substantially lower. It's ridiculous to demand "I NEED ALL THE POKEMONS!" in each game that comes out. Especially when expanding out into other sub genres where they require new art and animations for every single pokemon they put in the game. Not to mention the massive QA and producer approval and other pipeline labour hour expansion. |
Sword and Shield used almost the same assets and animations from XY, just more polished and with higher resolution. Pokemon animations are pretty simplistic and easy to design
It's not ridiculous to demand every pokemon in any Pokemon game, Pokemom can be made with a team of few dozen developers, we are not talking about a GTA game that need hundreds of devs and designers. To put every Pokemon they just need to hire more developers, they don't do this because they want to cut off their costs. This is not an indie game, this is a game with potential sales of over 15 million copies in pretty much every main entry
Edit: Just to clarify, all pokemons in the dex is not really main my concern with Pokemon games. My demands are better designed maps to EXPLORE, a more balanced game with more challenge, more quality on graphics, animations and design, a better story (more than just going from gymn to gymn) and a decent post game with some quests, missions and challenges. But stating having all dex as a "ridiculous" is totally untrue. They managed to put every Pokemon in every entry so far, removing Pokemons from the Dex in Sword and Shield when the quality of animations and design has hit an all-time low compared with hardware capabilities is nothing more than a proof of how incompetent Gamefreak can be
Last edited by IcaroRibeiro - on 07 March 2021