| Dulfite said: But that's my point, that PS1 was able to achieve better looking visuals to people because of that, or at least visuals that were more appealing to consumers. So in many developer's minds they still preferred to make games for PS1 and adjusting for the 64 was too annoying. |
Developers preferred making games for the PS1 because the N64 was notoriously hard to program for. It used microcodes, and the easier SDK's and techniques were kept from third party developers. People attribute the texture issues to the cartridge which is "partially" true, but, in reality, the texture cache was the actual issue. Textures could have looked much better if the 4kb of texture cache didn't cause textures to have to be stretched.







