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Yeah VR is nowhere near mainstream.

Oculus Quest 2 is estimated to have sold about 1.1m units in Q4 2020 when it launched.
Good numbers but still far behind the heavily supply constrained consoles. On top of that it doesn't really show by how much the VR sector has grown. Series X|S selling 3m units doesn't mean the Xbox community has grown by 3m people. So there's a good chance that the existing VR userbase has decided to upgrade their old device.
And when you look at other competitors that didn't launch during that period, the sales are pretty poor.

"PlayStation VR sold more than 125,000 units in the same period. Valve Index and the older Oculus Rift sold around 60,000 and 55,000 units respectively between September and December 2020."
https://segmentnext.com/2021/02/02/oculus-quest-2-sales-record/

With that said, I'm not against VR at all, it's just not big enough to be relevant.