By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:

It's interesting that this game still came to the SNES when by the time it released the N64 had been out for months. I wonder if they considered retooling it as an early N64 title during development, but decided not to because apparently Nintendo were all about showcasing the 64's 3D capabilities.

I doubt it, considering that Nintendo was still supporting the Super NES with new first-party releases the following holiday season (Kirby's Dream Land 3) much as they continued to support the NES with exclusive titles for years after the release of the Super NES. That was a thing that was done back then.

The launch of the Nintendo 64 just months before that of Dixie Kong's Double Trouble unquestionably impacted the latter's sales very negatively in any event, but it would likely have fared even worse on the N64, considering the fate of later examples of 2D first-party N64 titles like Mischief Makers and Yoshi's Story. The truth is that just about everyone bought the N64 specifically for a fully 3D gaming experience, whereas gamers expected 2D out of the Super NES. Dixie Kong's adventure was there I think for those consumers who simply hadn't yet transitioned to the Nintendo 64.

There were still new Super NES games being released into the second half of 1998. There was an SNES version of Frogger that came out in like August or September of that year, for example. (I bought it on principle because it was a new Super NES game being released around the same time as F-Zero X.)