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Jumpin said:

It was the motion controls that put me off this game, and I'm a person who absolutely adored the Wii, it's motion controls, and the generation as a whole. The game design overstepped the technology, and perhaps motion to that degree of precision just isn't as fun as it sounds on paper.

But I'd like to hear how it works on Switch, although it's doubtful I'll play this one, as I'm kind of done with the older 3D Zelda style games and their 47-hour-long dungeons (hyperbole, but you get what I mean).

Agreed. motion control with arcade precision is good enough