Marth said:
60 fps does help Skyward Sword to be more responsive to the motion controls. And Switch has no problems getting to that performance. The contrast is that Wind Waker mostly just popped with some modern shaders added. Gamecube did not support that. Those shaders already exist for Twilight Princess and Skyward Sword which is why they look largely the same but with a much higher resolution. |
The Gamecube had shaders.
--::{PC Gaming Master Race}::--