Hey, speaking of codes, let me throw this out there: I can't be the only one who found the codes in Dixie Kong's Double Trouble both the most numerous and easiest to implement. The timing allowance for the initial button presses on the file select screen is definitely more forgiving than in the first two games, which makes it easier to implement the game's codes. This has gotten me to use more of them more often. Like I always use LIVES and typically MERRY, COLOR, and often WATER either before or after the main adventure (the benefit of doing so after being that you get to impress everyone by saving your completed game with 69 Bonus Coins still miraculously in your pocket as though found a way to avoid paying Boomer, which just simply makes you the coolest), though I've rarely gotten lazy enough to use ASAVE yet since Wrinkly caves are all over the place and free anyway. I've used TUFST like twice, so not very often honestly. I just don't get enough joy out of a seeing my completion percentage increase to generally put myself through that much needless pain. Also the music test is easiest to navigate in DKC 3, I find. (Or I could just use YouTube, but where's the fun in that?) Anyway, codes. More varied, more easier to use. Another benefit of Dixie Kong's game.
Last edited by Jaicee - on 07 February 2021






