Metallox said:
curl-6 said:
Even the games I listed for SNES are just scratching the surface of it's godly library, I didn't even mention Contra III, Castlevania IV, Kirby's Dreamland 3, the Super Star Wars trilogy, Killer Instinct, Kirby's Ghost Trap, Super R-Type, R-Type III, Gradius III, Pop'n Twinbee, Street Fighter II, Super Punch-Out... Unlike future Nintendo consoles it brought the full force of both Nintendo's incredible first party gems and the best of the world's third party publishers in a single package that was packed to bursting point with top notch content. It also didn't suffer from the drawbacks of early CD based systems like the PS1; load times were basically instantaneous and both the games and the hardware were durable as an old school Nokia phone. I was around for it, even played on both SNES and Megadrive. I did like the latter but the former was by far superior; more great games, nicer visuals, vastly superior sound, and a more comfortable controller. |
The controller is amazing, dude. Was it the first one to have the modern layout of the four face buttons? If it was, then it's got the credit for being the father of most of today's controllers. |
I actually think the bigger innovation from the SNES controller was shoulder buttons. Those were huge, and much better than having six buttons on the face like the Genesis/Mega Drive (However, the small size of the SNES controller was less comfortable for some people to hold versus the Genesis). I don't think it's really the father of modern controllers though. It was a step forward. It added shoulders, later we added bumpers, an analog stick, dual analog sticks, haptic feedback, etc. So, it's been an evolution.