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Ka-pi96 said:
Peh said:

Nintendo is not running their servers for their own library of games only. Third party games are also part of the online subscription and are running on their server farm. There are exceptions like Fortnite. So every Indy developer who builds a multiplayer game does not have to pay for their own servers hosting online session. They will be added to Nintendo's server farm.

Those servers usually run for years and cost millions of dollars depending on the capacity and contracts they have. It's not just just one server farm at one location. They are around the globe. The games prices can't fully cover the costs needed for maintaining them.

By your logic, World of Warcaft should be also free off additional fees for its online part, since the costs should be fully covered by the games price. That logic is flawed. Nothing is free. 

It also doesn't matter how outdated the tech is. It still produces massive costs that needs to be paid. A migration to a newer tech is also not that simple, since that can take take years to be fully complete. And of course a lot of money that has to come from somewhere.

You need to learn how stuff is running in the background. It's not as simple as you think it is.

Up until level 20 it is free. So perhaps not the best example.

And it's actually your logic that's flawed. Every non-MMO PC game is free to play online, even the majority of the MMOs are actually, so if it's possible to do it without additional charges on PC why isn't it on Switch? It was also possible to do it without additional charges on 3DS, Wii U, DS and Wii.

Nintendo just saw a chance for extra cash and decided to take it. That's all there is to it. You can try and justify it all you want, but it really is just greed. They absolutely don't need to charge for online, and prior to the Switch they didn't.

Before you say my logic is flawed, please take a moment and think where the money is coming from for those "non-MMO PC games that are free to play online" and compare those to Nintendo's online games. Or even better,yet: How do you think a free online game like Fortnite is making all its money to keep their servers online and still make a lot of revenue? Or how does it even get its money if it's free2play? What keeps those Mario Kart 8 and Splatoon servers online all the time? Where is that money coming from?

If Nintendo would see a change for extra cash, they would let you pay for online only and give nothing back in return, no free games, no cloud storage, etc.  Those licenses for 3rd party games on SNES and NES are not free you know. 



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